AT-Humboldt 2003 – Team Description
نویسندگان
چکیده
In this report we want to introduce the new aspects of our soccer simulation team AT-Humboldt [1] compared with former approaches [2–4]. More than 1.5 years ago we began a complete reimplementation of our team with major innovations in software design and the agents architecture. The main goal was to implement and to evaluate the double pass architecture (DPA) [5] in a highly dynamic environment. The result of this work is AT Humboldt 2003, that is now an usable testbed for long-term deliberation and real-time reasoning, cooperative behavior in MAS, CBR-aided decision making and scalable behavior control mechanisms. In addition to participating in RoboCup competitions, we are successfully using our agent system in education for various aspects of MA-issues.
منابع مشابه
AT Humboldt 2004 & AT Humboldt 3D Team Description
Our last years Soccer Simulation team AT Humboldt 2003 was mainly designed as a research testbed for long-term deliberation and realtime reasoning, cooperative behavior in MAS, CBR-aided decision making and scalable behavior control mechanisms. The main goal was to implement and to evaluate the double pass architecture (DPA). This was always done with regard to the transition of the Simulation ...
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